Platform: PC
Technology: Unity, C#, Maya, Photoshop, Adobe XD
Development: 3 months
3rd Semester Master Project, 2024
Focus on world building and storytelling.
Juniper is an atmospheric horror game that interactively reinterprets a lesser-known story by the Brothers Grimm, “The Juniper Tree.” Through collecting objects and triggering short, partly surreal sequences, a narrative about loss, violence and family secrets unfolds - never fully spelled out, but instead pieced together by the players themselves.
Additional work
Sketches and Ideas, 3D prototyping and modeling in Maya, Font and colours, Logo ideas, UI drafts and concepts (HUD, inventory, menu, loading screen, dialogue),
Texturing collactable items, Modeling and 3D printed keys, Behind The Scenes in Unity